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Jun 3, 2022 at 6:00 history tweeted twitter.com/StackBlender/status/1532602988426051586
Apr 8, 2022 at 20:03 vote accept Allan Kristiansen
Apr 7, 2022 at 17:27 answer added quellenform timeline score: 4
Mar 25, 2022 at 13:58 comment added Allan Kristiansen Updated: I got the character spacing to react to a sphere in the scene, but how would I go about making each instance react to the proximity of the sphere? But is the right way to go about it? (see above) or should I fint a way to seperate each character later in the node system?
Mar 25, 2022 at 12:45 history edited Allan Kristiansen CC BY-SA 4.0
I've got the character spacing to react to a sphere in the scene, but how would I go about making each instance react to the proximity of the sphere?
Mar 8, 2022 at 2:46 comment added Blunder Hi. The Geometry Proximity node does not work with an Empty because the Empty has no geometry, just a location. You need just to do some vector math to get the distance. Making a text that swings (x-axis) or a jump (z-axis) is easy to do that way (i.sstatic.net/kjkAR.jpg => i.sstatic.net/dtYga.gif) Stretching/expanding should be possible, too, I think. But I still have no idea how to several lines of the text with a vertical influence of the Empty. Maybe placing the letters on a grid would be a better approach? But how to duplicate the string for each row?
Mar 6, 2022 at 14:39 history edited Allan Kristiansen CC BY-SA 4.0
edited body
Mar 5, 2022 at 3:18 comment added Blunder With the Index node and a Set Position node you can control the position of the individual letters of the string. But I don't know you get the vertical position into that calculation.
Feb 28, 2022 at 17:11 history edited Blunder CC BY-SA 4.0
preview from linked external video added
Feb 26, 2022 at 15:55 history asked Allan Kristiansen CC BY-SA 4.0