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Jan 22, 2023 at 10:03 answer added Niclas W. timeline score: -1
Jan 30, 2022 at 20:42 history edited Renars Matvejs CC BY-SA 4.0
added 317 characters in body
Jan 30, 2022 at 20:32 comment added Renars Matvejs hi @JachymMichal! The textures are fairly rough, as natural wood is and it's very evenly lit, both from world texture as well as a large overhead area light and two opposing area lights. Also, changing lights and shadow settings do not change the brightness of the textures as much as rotating objects does. I should do test renders on cycles to see if it's uv and texture issue or just eevee being eevee.
Jan 30, 2022 at 20:17 comment added jachym michal Hi :). Aren't those just light reflections?
S Jan 30, 2022 at 18:25 review First questions
Jan 30, 2022 at 20:53
S Jan 30, 2022 at 18:25 history asked Renars Matvejs CC BY-SA 4.0