Timeline for How do you animate a rope?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Oct 1, 2021 at 0:40 | comment | added | noob97 | Well the rope attached to the claw usually doesn't have slack it just kinda comes straight down. I think the guillotine example is the most similar so thanks Edgel3D | |
Sep 30, 2021 at 9:12 | comment | added | Robin Betts♦ | How much work might depend on a couple of details: Does the rope ever go slack? Does it have to coil? Does it have a visible texture, or is it smooth? | |
Sep 30, 2021 at 6:11 | comment | added | brockmann | Related: How to simulate a rope? | |
Sep 30, 2021 at 4:00 | comment | added | Edgel3D | Can't find the answer I had in mind, specifically for rope. These two might help though... Guillotine - blender.stackexchange.com/questions/194833/… Weight on a swinging chain - blender.stackexchange.com/questions/209434/… | |
Sep 30, 2021 at 3:10 | comment | added | Marty Fouts | Hi, I edited your post and remove the question about 'best way', because that calls for an opinion, and opinion answers aren't allowed here. | |
Sep 30, 2021 at 3:09 | history | edited | Marty Fouts | CC BY-SA 4.0 |
removed last question so the question isn't calling for an opinion
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Sep 30, 2021 at 2:54 | history | asked | noob97 | CC BY-SA 4.0 |