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Timeline for How do you animate a rope?

Current License: CC BY-SA 4.0

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Oct 1, 2021 at 0:40 comment added noob97 Well the rope attached to the claw usually doesn't have slack it just kinda comes straight down. I think the guillotine example is the most similar so thanks Edgel3D
Sep 30, 2021 at 9:12 comment added Robin Betts How much work might depend on a couple of details: Does the rope ever go slack? Does it have to coil? Does it have a visible texture, or is it smooth?
Sep 30, 2021 at 6:11 comment added brockmann Related: How to simulate a rope?
Sep 30, 2021 at 4:00 comment added Edgel3D Can't find the answer I had in mind, specifically for rope. These two might help though... Guillotine - blender.stackexchange.com/questions/194833/… Weight on a swinging chain - blender.stackexchange.com/questions/209434/…
Sep 30, 2021 at 3:10 comment added Marty Fouts Hi, I edited your post and remove the question about 'best way', because that calls for an opinion, and opinion answers aren't allowed here.
Sep 30, 2021 at 3:09 history edited Marty Fouts CC BY-SA 4.0
removed last question so the question isn't calling for an opinion
Sep 30, 2021 at 2:54 history asked noob97 CC BY-SA 4.0