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Sep 16, 2021 at 7:32 comment added Stdugnd4ikbd @TheLabCat thank You for help, but Emir solution solved this
Sep 16, 2021 at 7:30 vote accept Stdugnd4ikbd
Sep 16, 2021 at 0:25 review Close votes
Sep 16, 2021 at 12:05
Sep 16, 2021 at 0:15 answer added Emir timeline score: 0
Sep 16, 2021 at 0:06 comment added TheLabCat That bug doesn’t happen in the default file, only to yours. That’s really weird, so be sure to include that file in the bug report.
Sep 16, 2021 at 0:05 comment added TheLabCat Wait a minute, that’s really weird. I switched over to the viewport just to make sure it was still working, and it was. But as soon as I orbited the viewport away from the camera view I had it in, the scene turned “waiting for render” gray, although the little debug in the corner still showed the sample count going up, and it finishing. This does not happen with EEVEE.
Sep 16, 2021 at 0:03 comment added TheLabCat Confirmed, regular shadows are showing up in cycles.
Sep 15, 2021 at 23:59 comment added TheLabCat I have tested on EEVEE, and got shadows on a pink building (yeah, missing textures. No biggie). I am now testing on Cycles. If it shows up there, delete the question, and report as a bug on developer.blender.org and I hope you get it fixed. 😊
Sep 15, 2021 at 19:40 comment added Stdugnd4ikbd @TheLabCat done
Sep 15, 2021 at 19:40 history edited Stdugnd4ikbd CC BY-SA 4.0
added 112 characters in body
Sep 15, 2021 at 19:23 comment added TheLabCat Go ahead and blend-exchange.com it and I’ll see if I can get a round tuit
Sep 15, 2021 at 19:23 comment added Stdugnd4ikbd @TheLabCat Unfortunately no. Maybe I can send You my blend file?
Sep 15, 2021 at 19:05 comment added TheLabCat This is rather unusual, but I can’t tell any unusual settings in your screenshot that would make this happen. Can you test: does the same file work correctly on a different computer?
S Sep 15, 2021 at 17:30 review First questions
Sep 15, 2021 at 17:39
S Sep 15, 2021 at 17:30 history asked Stdugnd4ikbd CC BY-SA 4.0