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added 76 characters in body
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Paul Gonet
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This kind of distortion often happens when you modify the mesh that has been unwrapped. You can try to unwrap once again after modification, or pin the vertices of islands you want to stay in the same position and then unwrap. In UV/Image Editor window select all the vertices except the distorted one and press P. enter image description here

Now unwrapselect the whole mesh again(A) in a 3D View window and unpinunwrap it. Being in UV/Image Editor window unpin all using ALT+P shortcut. The modified vertices should come back to their places. enter image description here

This kind of distortion often happens when you modify the mesh that has been unwrapped. You can try to unwrap once again after modification, or pin the vertices of islands you want to stay in the same position and then unwrap. In UV/Image Editor window select all the vertices except the distorted one and press P. enter image description here

Now unwrap the mesh again and unpin it using ALT+P shortcut. The modified vertices should come back to their places. enter image description here

This kind of distortion often happens when you modify the mesh that has been unwrapped. You can try to unwrap once again after modification, or pin the vertices of islands you want to stay in the same position and then unwrap. In UV/Image Editor window select all the vertices except the distorted one and press P. enter image description here

Now select the whole mesh (A) in a 3D View window and unwrap it. Being in UV/Image Editor window unpin all using ALT+P shortcut. The modified vertices should come back to their places. enter image description here

added 16 characters in body
Source Link
Paul Gonet
  • 33.6k
  • 18
  • 92
  • 174

This kind of distortion often happens when you modify the mesh that has been unwrapped. You can try to unwrap once again after modification, or pin the vertices of islands you want to stay in the same position and then unwrap. In UV/Image Editor window select all the vertices except the distorted one and press P. enter image description here

Now unwrap the mesh again and unpin it using ALT+P shortcut. The modified vertices should come back to their places. enter image description here

This kind of distortion often happens when you modify the mesh that has been unwrapped. You can try to unwrap once again after modification, or pin the vertices of islands you want to stay in the same position. In UV/Image Editor window select all the vertices except the distorted one and press P. enter image description here

Now unwrap the mesh again and unpin it using ALT+P shortcut. The modified vertices should come back to their places. enter image description here

This kind of distortion often happens when you modify the mesh that has been unwrapped. You can try to unwrap once again after modification, or pin the vertices of islands you want to stay in the same position and then unwrap. In UV/Image Editor window select all the vertices except the distorted one and press P. enter image description here

Now unwrap the mesh again and unpin it using ALT+P shortcut. The modified vertices should come back to their places. enter image description here

Source Link
Paul Gonet
  • 33.6k
  • 18
  • 92
  • 174

This kind of distortion often happens when you modify the mesh that has been unwrapped. You can try to unwrap once again after modification, or pin the vertices of islands you want to stay in the same position. In UV/Image Editor window select all the vertices except the distorted one and press P. enter image description here

Now unwrap the mesh again and unpin it using ALT+P shortcut. The modified vertices should come back to their places. enter image description here