i'mI'm new to blender but not to 3d modeling, and i'mI'm trying to rig a 7 cylinder radial engine, everything is set: crankshaft, piston, counterweight, planetary gear made with the extra mesh add-on(it could be important cause thosesthose gears are working perfectly) and rigged with a rotation driver for an output of 1/6 ratio.i'm I'm know trying to rig a hand modeled piece (the cam ring ) which spin at the same speed as the ring gear with the same driver: -(var*1/6) of the sun gear. but a rotation of 180° on the X axis of the sun gear cause a sudentsudden jump back of 30° on the x axis of the cam ring I tried to delete the driver on the cam ring and parent it to the ring gear directly but still doing the same. Could anyone help?