Timeline for Why is the mesh not colliding with cloth simulation? [duplicate]
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Feb 25, 2021 at 13:10 | review | Reopen votes | |||
Feb 25, 2021 at 13:50 | |||||
S Feb 25, 2021 at 12:48 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 |
fixed grammar, added more appropriate tags
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S Feb 25, 2021 at 12:48 | history | suggested | The Colamarine | CC BY-SA 4.0 |
fixed grammar, added more appropriate tags
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Feb 25, 2021 at 12:46 | history | closed |
Gorgious Duarte Farrajota Ramos♦ |
Duplicate of Is there a way to make rigid body interact with softbody physics? | |
Feb 25, 2021 at 9:28 | review | Suggested edits | |||
S Feb 25, 2021 at 12:48 | |||||
Feb 25, 2021 at 8:20 | answer | added | Gordon Brinkmann | timeline score: 1 | |
Feb 25, 2021 at 7:32 | review | Close votes | |||
Feb 25, 2021 at 12:46 | |||||
Feb 25, 2021 at 7:16 | comment | added | Gordon Brinkmann | Does this answer your question? Is there a way to make rigid body interact with softbody physics? | |
Feb 25, 2021 at 5:59 | comment | added | Nascent Space | There's some difficulties for rigid body cloth collisions. Make sure to set the rigid body to mesh for the cloth and set it to be final so it can take into account the cloth modifier. | |
Feb 25, 2021 at 5:02 | history | asked | atek | CC BY-SA 4.0 |