You can bake object transformation into keyframes using Set Keyframes
node. It should work.
If you don't want to bake animation then try this method:
Step 1: Create empty objects using Object Instancer
and do whatever animations you want to those empty objects.
Step 2: Create instances of actual object having particles using Object Instancer
. Then unlink it from node. You can do that by pressing Unlink Instances From Node
. which can be found on advanced settings of Object Instancer
node. Then move those objects into another collection.
Step 3. SetGet objects from collection using Collection Info
node. Then set empties as parent for these objects using Attribute Output
node.