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moonboots
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First you should simplify your object to make it easier to work, select all and press CtrlE > Un-Subdivide:

enter image description here

Here is what you get (set the parameters in the Operator box), as long as it doesn't change your shape it's better to work low-poly imho:

enter image description here

Then boolean the 2 objects:

enter image description here

It gives bad topology:

enter image description here

But you're going to work on it with the knife tool, join, dissolve edges and vertices, etc:

enter image description here

Now you can give your object a Subdivision Surface etc:

enter image description here

First you should simplify your object to make it easier to work, select all and press CtrlE > Un-Subdivide:

enter image description here

Here is what you get, as long as it doesn't change your shape it's better to work low-poly imho:

enter image description here

Then boolean the 2 objects:

enter image description here

It gives bad topology:

enter image description here

But you're going to work on it with the knife tool, join, dissolve edges and vertices, etc:

enter image description here

Now you can give your object a Subdivision Surface etc:

enter image description here

First you should simplify your object to make it easier to work, select all and press CtrlE > Un-Subdivide:

enter image description here

Here is what you get (set the parameters in the Operator box), as long as it doesn't change your shape it's better to work low-poly imho:

enter image description here

Then boolean the 2 objects:

enter image description here

It gives bad topology:

enter image description here

But you're going to work on it with the knife tool, join, dissolve edges and vertices, etc:

enter image description here

Now you can give your object a Subdivision Surface etc:

enter image description here

Source Link
moonboots
  • 167.7k
  • 8
  • 114
  • 181

First you should simplify your object to make it easier to work, select all and press CtrlE > Un-Subdivide:

enter image description here

Here is what you get, as long as it doesn't change your shape it's better to work low-poly imho:

enter image description here

Then boolean the 2 objects:

enter image description here

It gives bad topology:

enter image description here

But you're going to work on it with the knife tool, join, dissolve edges and vertices, etc:

enter image description here

Now you can give your object a Subdivision Surface etc:

enter image description here