First you should simplify your object to make it easier to work, select all and press <kbd>Ctrl</kbd><kbd>E</kbd> > *Un-Subdivide*: [![enter image description here][1]][1] Here is what you get (set the parameters in the *Operator* box), as long as it doesn't change your shape it's better to work low-poly imho: [![enter image description here][2]][2] Then boolean the 2 objects: [![enter image description here][3]][3] It gives bad topology: [![enter image description here][4]][4] But you're going to work on it with the knife tool, join, dissolve edges and vertices, etc: [![enter image description here][5]][5] Now you can give your object a *Subdivision Surface* etc: [![enter image description here][6]][6] [1]: https://i.sstatic.net/n7tsq.jpg [2]: https://i.sstatic.net/KDsSg.jpg [3]: https://i.sstatic.net/yQ2Xd.jpg [4]: https://i.sstatic.net/A1lO2.jpg [5]: https://i.sstatic.net/zEfs8.jpg [6]: https://i.sstatic.net/92wwv.jpg