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ETHAN DAY
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I used the modular tree add-on to make trees for a forest scene.

I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees. (see image below) enter image description here

As you can see from the image, the particle system does not render the leaves with the trees. Also, whenever I try to do the "render as collection", nothing even shows up, so I don't know what to do here.

I think it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear whenever I join them.

The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated.

I used the modular tree add-on to make trees for a forest scene.

I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees.

I think it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear whenever I join them.

The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated.

I used the modular tree add-on to make trees for a forest scene.

I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees. (see image below) enter image description here

As you can see from the image, the particle system does not render the leaves with the trees. Also, whenever I try to do the "render as collection", nothing even shows up, so I don't know what to do here.

I think it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear whenever I join them.

The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated.

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Blender (2.91) modular tree addon, problem with particle system the leaves do not show up

I am trying to make a forest scene in blender right now, and as you might know, forests need trees. So I used the modular tree addonadd-on to make some nice looking trees for a forest scene. Now, my problem is, 

I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. InIn other words, whenever I make the particle system for my trees, the leaves do not show up on the trees, and I don't want that. Now, 

I think I have a bit of an idea why this is happening, it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear for some reason whenever I join them. The

The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated. Thanks!

Blender (2.91) modular tree addon, problem with particle system

I am trying to make a forest scene in blender right now, and as you might know, forests need trees. So I used the modular tree addon to make some nice looking trees. Now, my problem is, I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees, and I don't want that. Now, I think I have a bit of an idea why this is happening, it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear for some reason whenever I join them. The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated. Thanks!

Blender (2.91) modular tree addon, with particle system the leaves do not show up

I used the modular tree add-on to make trees for a forest scene. 

I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees. 

I think it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear whenever I join them.

The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated.

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ETHAN DAY
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I am trying to make a forest scene in blender right now, and as you might know, forests need trees. So I used the modular tree addon to make some nice looking trees. Now, my problem is, I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees, and I don't want that. Now, I think I have a bit of an idea why this is happening, it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear for some reason whenever I join them. The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated. Thanks!

(PS, I will put a downloadable file of my project below)

I am trying to make a forest scene in blender right now, and as you might know, forests need trees. So I used the modular tree addon to make some nice looking trees. Now, my problem is, I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees, and I don't want that. Now, I think I have a bit of an idea why this is happening, it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear for some reason whenever I join them. The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated. Thanks!

(PS, I will put a downloadable file of my project below)

I am trying to make a forest scene in blender right now, and as you might know, forests need trees. So I used the modular tree addon to make some nice looking trees. Now, my problem is, I want to scatter all the trees that I made around my scene via a hair particle system, but whenever I make the particle system, it only scatters the tree part and it doesn't take the leaves with it. In other words, whenever I make the particle system for my trees, the leaves do not show up on the trees, and I don't want that. Now, I think I have a bit of an idea why this is happening, it is probably because the leaves are parented to my tree object, and blender's particle system is not programmed to scatter parented objects. Normally that would be ok because I could just join the objects together, but because I used the modular tree addon, the leaves disappear for some reason whenever I join them. The only other solution I have found so far is to convert each branch on the tree's particle system into their own individual meshes and then join them together, but that makes my computer incredibly laggy and I would really prefer not to do that, so if anyone has any creative solutions for this it would be much appreciated. Thanks!

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ETHAN DAY
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