Timeline for Dissolving textures to animate blink - What am I doing wrong? (Face animation with shaders)
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Nov 22, 2020 at 11:26 | vote | accept | mxnisa | ||
Oct 26, 2020 at 13:25 | history | edited | moonboots | CC BY-SA 4.0 |
edited title
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Oct 26, 2020 at 13:18 | vote | accept | mxnisa | ||
Nov 22, 2020 at 11:26 | |||||
Oct 26, 2020 at 13:13 | comment | added | moonboots | ok so I've corrected my answer, I thought you were using a Mix Shader but you are using a MixRGB so the setup I show is correct | |
Oct 26, 2020 at 13:09 | comment | added | mxnisa | @moonboots like this? <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=d9Jmewkl" /> sorry about this, i'm not really used to blender thanks for the help tho the slider won't change the texture tho? | |
Oct 26, 2020 at 13:06 | answer | added | moonboots | timeline score: 1 | |
Oct 26, 2020 at 12:50 | comment | added | mxnisa | @moonboots <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=YZZ2R4gK" /> | |
Oct 26, 2020 at 12:33 | comment | added | moonboots | maybe pack your images (File > External Data > Pack All Into .blend) and share your file here (read the instructions): blend-exchange.giantcowfilms.com or pasteall.org/blend | |
Oct 26, 2020 at 12:30 | comment | added | mxnisa | @moonboots Hello, I tried this however I didn't work I'm pretty sure I'm doing it wrong, Is there any way you could attach a screenshot of how it should look like? | |
Oct 26, 2020 at 11:26 | review | First posts | |||
Oct 26, 2020 at 13:16 | |||||
Oct 26, 2020 at 11:19 | history | asked | mxnisa | CC BY-SA 4.0 |