Timeline for Why does my mesh not move with the bones parented to it?
Current License: CC BY-SA 3.0
13 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 22, 2021 at 22:22 | answer | added | cell | timeline score: 1 | |
Jul 7, 2021 at 7:25 | answer | added | Colin Basnett | timeline score: 2 | |
Mar 29, 2020 at 5:56 | answer | added | Perregrinne | timeline score: 0 | |
Oct 4, 2017 at 22:29 | answer | added | Aialexander | timeline score: 2 | |
Nov 8, 2016 at 14:23 | answer | added | Wikus | timeline score: 0 | |
Apr 25, 2016 at 19:39 | vote | accept | Marietto | ||
Nov 23, 2014 at 17:43 | history | tweeted | twitter.com/#!/StackBlender/status/536575760061190145 | ||
Nov 23, 2014 at 14:25 | history | edited | Ray Mairlot | CC BY-SA 3.0 |
edited title
|
Nov 23, 2014 at 9:25 | answer | added | stacker | timeline score: 4 | |
Nov 22, 2014 at 21:32 | comment | added | Marietto | try to get the file here,because pasteall.org doesn't work for me : psychonews.it/pics/boy_moving2.blend | |
Nov 22, 2014 at 20:53 | history | edited | someonewithpc | CC BY-SA 3.0 |
Grammar Correction
|
Nov 22, 2014 at 20:51 | comment | added | J Sargent | You may have to manually weight paint. Without a .blend file, it is hard to tell. If you could upload it to Pasteall.org that would help us figure out what the issue is. | |
Nov 22, 2014 at 20:10 | history | asked | Marietto | CC BY-SA 3.0 |