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title fix
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Aldrik
  • 9.8k
  • 23
  • 56

Could use a latticejust deform yourthe model

  1. Point your orthographic camera down the Y-axis.
  2. Create a lattice Shift+AL with the following number of points: U: 1, V: 2 W: 1
  3. Enter Edit Mode Tab, select all points A and perform the following rotations:
  • RZ-45Enter
  • RX45Enter
  1. Finally add a Lattice modifier to you model(s) with the Object set to our previously created lattice. 3D View with a cube with cabinet projection deformation.

Could use a lattice deform your model

  1. Point your orthographic camera down the Y-axis.
  2. Create a lattice Shift+AL with the following number of points: U: 1, V: 2 W: 1
  3. Enter Edit Mode Tab, select all points A and perform the following rotations:
  • RZ-45Enter
  • RX45Enter
  1. Finally add a Lattice modifier to you model(s) with the Object set to our previously created lattice. 3D View with a cube with cabinet projection deformation.

Could just deform the model

  1. Point your orthographic camera down the Y-axis.
  2. Create a lattice Shift+AL with the following number of points: U: 1, V: 2 W: 1
  3. Enter Edit Mode Tab, select all points A and perform the following rotations:
  • RZ-45Enter
  • RX45Enter
  1. Finally add a Lattice modifier to you model(s) with the Object set to our previously created lattice. 3D View with a cube with cabinet projection deformation.
Source Link
Aldrik
  • 9.8k
  • 23
  • 56

Could use a lattice deform your model

  1. Point your orthographic camera down the Y-axis.
  2. Create a lattice Shift+AL with the following number of points: U: 1, V: 2 W: 1
  3. Enter Edit Mode Tab, select all points A and perform the following rotations:
  • RZ-45Enter
  • RX45Enter
  1. Finally add a Lattice modifier to you model(s) with the Object set to our previously created lattice. 3D View with a cube with cabinet projection deformation.