Timeline for What does simple sub-surf do?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Jul 24, 2020 at 13:19 | vote | accept | Nxdhin | ||
Jul 24, 2020 at 13:17 | comment | added | Christopher Bennett | @ Nxdhin2005 Alright, done! | |
Jul 24, 2020 at 13:16 | answer | added | Christopher Bennett | timeline score: 4 | |
Jul 24, 2020 at 12:40 | comment | added | Nxdhin | @Moonboots the link you have shared is very helpful...It explains most of my question . Thanks a lot for replying | |
Jul 24, 2020 at 12:39 | comment | added | Nxdhin | @christopher Bennett it will be helpful if you post the comment as the answer. Thanks a ton. | |
Jul 24, 2020 at 7:34 | comment | added | jachym michal | Related: When and when not to use subdivsion surfaces? | |
Jul 24, 2020 at 7:25 | comment | added | moonboots | Simple, compared to Catmull-Clark, add geometry without smoothing, as explained here: blender.stackexchange.com/questions/19146/… ... As Christopher says there seems no reason to use Subdivision Surface, unless you have a good reason. To give a bit of smoothness on the angles you can simply add bevels, it will make the object a bit more natural. | |
Jul 24, 2020 at 7:11 | comment | added | Nxdhin | In sites like turbosquid I have seen a lot of models with unwanted subdivisions. I wish to know why the are doing it ,where all are they used ? | |
Jul 24, 2020 at 7:04 | comment | added | Nxdhin | No I don't wanna sculpt my model .I was just experimenting with the modifers | |
Jul 24, 2020 at 6:43 | history | asked | Nxdhin | CC BY-SA 4.0 |