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suddenly I have this problem. In the main window in 3D Viewport all objects (excl. ref images) are not visible while viewport shading is solid or wireframe, even the outlines. In material or rendered is everything as it should be. In my secondary window it's ok and I can see them. When I select an object in the second window I can transform it in the main window. I just don't see it there, only in the main window. And in the main window is this weird "shadow" wich is formed like a pyramid. The settings for the viewport (at least the screenshots below) are the same for both windows. Does someone know where I can switch that off? 
I use Blender 2.82

enter image description here enter image description here main window

enter image description here second window

enter image description here enter image description here enter image description here enter image description here

suddenly I have this problem. In the main window in 3D Viewport all objects (excl. ref images) are not visible while viewport shading is solid or wireframe, even the outlines. In material or rendered is everything as it should be. In my secondary window it's ok and I can see them. When I select an object in the second window I can transform it in the main window. I just don't see it there, only in the main window. And in the main window is this weird "shadow" wich is formed like a pyramid. Does someone know where I can switch that off? I use Blender 2.82

enter image description here enter image description here main window

enter image description here second window

enter image description here enter image description here enter image description here enter image description here

suddenly I have this problem. In the main window in 3D Viewport all objects (excl. ref images) are not visible while viewport shading is solid or wireframe, even the outlines. In material or rendered is everything as it should be. In my secondary window it's ok and I can see them. When I select an object in the second window I can transform it in the main window. I just don't see it there, only in the main window. And in the main window is this weird "shadow" wich is formed like a pyramid. The settings for the viewport (at least the screenshots below) are the same for both windows. Does someone know where I can switch that off? 
I use Blender 2.82

enter image description here enter image description here main window

enter image description here second window

enter image description here enter image description here enter image description here enter image description here

added 348 characters in body
Source Link

suddenly I have this problem. In the main window in 3D Viewport all objects (excl. ref images) are not visible while viewport shading is solid or wireframe, even the outlines. In material or rendered is everything as it should be. In my secondary window it's ok and I can see them. When I select an object in the second window I can transform it in the main window. I just don't see it there, only in the main window. And in the main window is this weird "shadow" wich is formed like a pyramid. Does someone know where I can switch that off? I use Blender 2.82

enter image description here enter image description here main window

enter image description here second window

enter image description here enter image description here enter image description here enter image description here

suddenly I have this problem. In the main window in 3D Viewport all objects (excl. ref images) are not visible while viewport shading is solid or wireframe, even the outlines. In material or rendered is everything as it should be. In my secondary window it's ok and I can see them. When I select an object in the second window I can transform it in the main window. I just don't see it there, only in the main window. And in the main window is this weird "shadow" wich is formed like a pyramid. Does someone know where I can switch that off? I use Blender 2.82

enter image description here enter image description here main window

enter image description here second window

suddenly I have this problem. In the main window in 3D Viewport all objects (excl. ref images) are not visible while viewport shading is solid or wireframe, even the outlines. In material or rendered is everything as it should be. In my secondary window it's ok and I can see them. When I select an object in the second window I can transform it in the main window. I just don't see it there, only in the main window. And in the main window is this weird "shadow" wich is formed like a pyramid. Does someone know where I can switch that off? I use Blender 2.82

enter image description here enter image description here main window

enter image description here second window

enter image description here enter image description here enter image description here enter image description here

Source Link

Blender 2.82 - Objects are not visible in solid/wireframe shading

suddenly I have this problem. In the main window in 3D Viewport all objects (excl. ref images) are not visible while viewport shading is solid or wireframe, even the outlines. In material or rendered is everything as it should be. In my secondary window it's ok and I can see them. When I select an object in the second window I can transform it in the main window. I just don't see it there, only in the main window. And in the main window is this weird "shadow" wich is formed like a pyramid. Does someone know where I can switch that off? I use Blender 2.82

enter image description here enter image description here main window

enter image description here second window