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Jan 26, 2021 at 22:33 vote accept Parm K
Apr 21, 2020 at 23:51 vote accept Parm K
Jan 26, 2021 at 22:33
Apr 21, 2020 at 19:55 comment added jachym michal Hey @cervidae :). This is a clipping distance issue, can be solved by switching to Ortho view.
Apr 21, 2020 at 19:53 answer added jachym michal timeline score: 1
Apr 20, 2020 at 12:42 comment added Parm K I only used mirror modifier on the car. It not only affected the car, but every object. You can check out the blend file if you are interested.
Apr 20, 2020 at 5:21 comment added metaphor_set Did you mirror your mesh in Edit Mode or did you use a mirror modifier? Using the Mirror Function in Edit Mode sometimes causes flipped normals, depending on the overall shape of your mesh.
S Apr 19, 2020 at 23:15 history suggested cervidae CC BY-SA 4.0
Fixed the .blend file upload and attached it to the question better.
Apr 19, 2020 at 23:13 comment added Parm K Copying it got rid of the red. I didn't even know you could do that. Thank you so much for spending your time to help me out
Apr 19, 2020 at 22:48 review Suggested edits
S Apr 19, 2020 at 23:15
Apr 19, 2020 at 22:44 comment added cervidae So after looking at it, I'm still not really sure what the problem is. I noticed the same problem when I added new objects to the scene, which led me to believe it isn't the objects that are broken, the scene is. To fix it: just copy everything from your blend file with CTRL+C, and paste it into a new one with CTRL+V. Sorry I wasn't able to find the problem, but I hope I still helped.
Apr 19, 2020 at 22:20 history edited Parm K CC BY-SA 4.0
added a blender file
Apr 19, 2020 at 22:17 comment added Parm K Did it work? Thankyou for helping me out
Apr 19, 2020 at 22:10 comment added Parm K blend-exchange.giantcowfilms.com/b/pbq0w7Oj
Apr 19, 2020 at 22:09 comment added cervidae blend-exchange.giantcowfilms.com
Apr 19, 2020 at 22:02 comment added Parm K I don't know how to attach a blender file. No modifiers used except mirror on the car and subdivision on the fists. Thx for responding
Apr 19, 2020 at 20:59 comment added cervidae Did you use a solidify modifier? Sometimes if you set the thickness really low, show face orientation, and look at the object from far away it can do this. It may also help if you post your blend file so I can take a look at it for myself.
Apr 19, 2020 at 19:47 review First posts
Apr 19, 2020 at 21:36
Apr 19, 2020 at 19:44 history asked Parm K CC BY-SA 4.0