Timeline for Why is my face orientation moving while I orbit an object and how do I fix it?
Current License: CC BY-SA 4.0
18 events
when toggle format | what | by | license | comment | |
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Jan 26, 2021 at 22:33 | vote | accept | Parm K | ||
Apr 21, 2020 at 23:51 | vote | accept | Parm K | ||
Jan 26, 2021 at 22:33 | |||||
Apr 21, 2020 at 19:55 | comment | added | jachym michal | Hey @cervidae :). This is a clipping distance issue, can be solved by switching to Ortho view. | |
Apr 21, 2020 at 19:53 | answer | added | jachym michal | timeline score: 1 | |
Apr 20, 2020 at 12:42 | comment | added | Parm K | I only used mirror modifier on the car. It not only affected the car, but every object. You can check out the blend file if you are interested. | |
Apr 20, 2020 at 5:21 | comment | added | metaphor_set | Did you mirror your mesh in Edit Mode or did you use a mirror modifier? Using the Mirror Function in Edit Mode sometimes causes flipped normals, depending on the overall shape of your mesh. | |
S Apr 19, 2020 at 23:15 | history | suggested | cervidae | CC BY-SA 4.0 |
Fixed the .blend file upload and attached it to the question better.
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Apr 19, 2020 at 23:13 | comment | added | Parm K | Copying it got rid of the red. I didn't even know you could do that. Thank you so much for spending your time to help me out | |
Apr 19, 2020 at 22:48 | review | Suggested edits | |||
S Apr 19, 2020 at 23:15 | |||||
Apr 19, 2020 at 22:44 | comment | added | cervidae | So after looking at it, I'm still not really sure what the problem is. I noticed the same problem when I added new objects to the scene, which led me to believe it isn't the objects that are broken, the scene is. To fix it: just copy everything from your blend file with CTRL+C, and paste it into a new one with CTRL+V. Sorry I wasn't able to find the problem, but I hope I still helped. | |
Apr 19, 2020 at 22:20 | history | edited | Parm K | CC BY-SA 4.0 |
added a blender file
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Apr 19, 2020 at 22:17 | comment | added | Parm K | Did it work? Thankyou for helping me out | |
Apr 19, 2020 at 22:10 | comment | added | Parm K | blend-exchange.giantcowfilms.com/b/pbq0w7Oj | |
Apr 19, 2020 at 22:09 | comment | added | cervidae | blend-exchange.giantcowfilms.com | |
Apr 19, 2020 at 22:02 | comment | added | Parm K | I don't know how to attach a blender file. No modifiers used except mirror on the car and subdivision on the fists. Thx for responding | |
Apr 19, 2020 at 20:59 | comment | added | cervidae | Did you use a solidify modifier? Sometimes if you set the thickness really low, show face orientation, and look at the object from far away it can do this. It may also help if you post your blend file so I can take a look at it for myself. | |
Apr 19, 2020 at 19:47 | review | First posts | |||
Apr 19, 2020 at 21:36 | |||||
Apr 19, 2020 at 19:44 | history | asked | Parm K | CC BY-SA 4.0 |