Timeline for Offset points in space with python
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Mar 18, 2020 at 22:16 | vote | accept | Sergey Kritskiy | ||
Mar 17, 2020 at 10:30 | answer | added | lemon | timeline score: 1 | |
Mar 17, 2020 at 8:57 | comment | added | Sergey Kritskiy | @CobyRandal my question is exactly how do I find this vector :). I've tried several ways I could think of but I'm bad with math | |
Mar 17, 2020 at 4:17 | comment | added | Coby Randal | I am not a Python expert, but it would seem that you would have to iterate through point by point and get the vector between points to go the direction you want. I hope to see the solution! | |
Mar 16, 2020 at 15:28 | history | edited | Sergey Kritskiy |
edited tags
|
|
Mar 16, 2020 at 13:41 | comment | added | Sergey Kritskiy |
@DuarteFarrajotaRamos thank you for all the links but I'm looking for a python solution for polygon splines: curves offset is a paid addon that works only on bezier curves
|
|
Mar 16, 2020 at 13:22 | comment | added | Duarte Farrajota Ramos♦ | blendermarket.com/products/curve-offset-in-3d-space | |
Mar 16, 2020 at 13:04 | comment | added | Sergey Kritskiy | @DuarteFarrajotaRamos thank you for your input, forgot to mention that I use polygon splines here, not bezier curves: all the roundness comes from a bunch of points, so mathematically this should be possible. I know how to do that in 2d, but not in 3d :/ | |
Mar 16, 2020 at 12:11 | comment | added | Duarte Farrajota Ramos♦ | blender.stackexchange.com/questions/95289/… | |
Mar 16, 2020 at 10:40 | history | asked | Sergey Kritskiy | CC BY-SA 4.0 |