Timeline for Objects are not counted in the header and will not export
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
S Jan 10, 2019 at 17:06 | history | suggested | Glorfindel | CC BY-SA 4.0 |
broken image fixed (click 'rendered output' to see the difference); for more info, see https://gist.github.com/Glorfindel83/9d954d34385d2ac2597bbe864466259f
|
Jan 10, 2019 at 7:51 | review | Suggested edits | |||
S Jan 10, 2019 at 17:06 | |||||
Sep 17, 2014 at 12:38 | history | tweeted | twitter.com/#!/StackBlender/status/512219106922487808 | ||
Sep 17, 2014 at 0:59 | history | edited | gandalf3 | CC BY-SA 3.0 |
title
|
Sep 16, 2014 at 19:08 | answer | added | gandalf3 | timeline score: 5 | |
Sep 16, 2014 at 18:06 | answer | added | someonewithpc | timeline score: 0 | |
Sep 16, 2014 at 17:44 | comment | added | Aloys | Also I have noticed that if I add a new object (any kind: mesh/camera/empty..), it is not taken into account either. That totally baffles me. =( | |
Sep 16, 2014 at 17:42 | comment | added | Aloys | Thank you for your answer Brasshat. None of these items are linked or instance. I have tried making them single users anyway, no change. In case that's any help here is a scene with problematic objects. | |
Sep 16, 2014 at 16:56 | comment | added | brasshat | Aloys, Welcome to the site. Is this a linked item, by any chance? If not, you're probably going to have to provide a ~.blend file with this one... | |
Sep 16, 2014 at 16:48 | review | First posts | |||
Sep 16, 2014 at 17:23 | |||||
Sep 16, 2014 at 16:44 | history | asked | Aloys | CC BY-SA 3.0 |