Skip to main content
added 10 characters in body
Source Link
Robin Betts
  • 78.8k
  • 10
  • 79
  • 199

If this is something like what you're after...

enter image description here

  • Select all edges, CtrlB bevel, by width, with a moderate even number of segments (here,6)
  • CtrlKeypad - reduce the selection back to the original latitudes and longitudes
  • O turn on proportional editing, Connected, Sphere fall-off, small radius
  • AltS scale along normals.
  • Select the smallest 'large' face, ShiftG select similar by area > 'Greater Than' to select all the large faces, and I inset them a little..

enter image description here

  • With Autosmooth switched on, maybe have a play with the new Weighted Normal modifier, by face area, to get the look you want without subdivision.

If this is something like what you're after...

enter image description here

  • Select all edges, CtrlB bevel, with a moderate even number of segments (here,6)
  • CtrlKeypad - reduce the selection back to the original latitudes and longitudes
  • O turn on proportional editing, Connected, Sphere fall-off, small radius
  • AltS scale along normals.
  • Select the smallest 'large' face, ShiftG select similar by area > 'Greater Than' to select all the large faces, and I inset them a little..

enter image description here

  • With Autosmooth switched on, maybe have a play with the new Weighted Normal modifier, by face area, to get the look you want without subdivision.

If this is something like what you're after...

enter image description here

  • Select all edges, CtrlB bevel, by width, with a moderate even number of segments (here,6)
  • CtrlKeypad - reduce the selection back to the original latitudes and longitudes
  • O turn on proportional editing, Connected, Sphere fall-off, small radius
  • AltS scale along normals.
  • Select the smallest 'large' face, ShiftG select similar by area > 'Greater Than' to select all the large faces, and I inset them a little..

enter image description here

  • With Autosmooth switched on, maybe have a play with the new Weighted Normal modifier, by face area, to get the look you want without subdivision.
Source Link
Robin Betts
  • 78.8k
  • 10
  • 79
  • 199

If this is something like what you're after...

enter image description here

  • Select all edges, CtrlB bevel, with a moderate even number of segments (here,6)
  • CtrlKeypad - reduce the selection back to the original latitudes and longitudes
  • O turn on proportional editing, Connected, Sphere fall-off, small radius
  • AltS scale along normals.
  • Select the smallest 'large' face, ShiftG select similar by area > 'Greater Than' to select all the large faces, and I inset them a little..

enter image description here

  • With Autosmooth switched on, maybe have a play with the new Weighted Normal modifier, by face area, to get the look you want without subdivision.