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I'm trying to combine 3 textures into 1 using baking for external use in Roblox. They don't support a meshes multiple textures. This wouldn't be an issue in most cases except the egg shaped body which has a texture for the eyes/head and one for the face. Therefor I have to no resultscombine the textures within blender. I've followed this guy's video because nothing else comes close to combining 3 textures onto one file. The only get dark chequerboards when i try baking with diffuse instead of normalweird thing happening was after deleting the bones was Shadow Teddie becoming super massive, but that wasn't an issue because I'll probably be resizing him within Roblox Studio once all the textures are on 1 file. After following the rest of the tutorial I don't wanthit bake, and Shadow Teddie turns black instead of what should be the textures appearing. I have to then go back to Texture Paint and replace them back to looking like the normal Shadow Teddie.  When baking I got an error about a Circular dependency for image "dark_kuma_hand_t01.png" from object "EM105_6" in the bottom right corner.

I'm trying to combine 3 textures into 1 using baking for external use to no results. I've followed this guy's video to only get dark chequerboards when i try baking with diffuse instead of normal, because I don't want normal.

I'm trying to combine 3 textures into 1 using baking for external use in Roblox. They don't support a meshes multiple textures. This wouldn't be an issue in most cases except the egg shaped body which has a texture for the eyes/head and one for the face. Therefor I have to combine the textures within blender. I've followed this guy's video because nothing else comes close to combining 3 textures onto one file. The only weird thing happening was after deleting the bones was Shadow Teddie becoming super massive, but that wasn't an issue because I'll probably be resizing him within Roblox Studio once all the textures are on 1 file. After following the rest of the tutorial I hit bake, and Shadow Teddie turns black instead of what should be the textures appearing. I have to then go back to Texture Paint and replace them back to looking like the normal Shadow Teddie.  When baking I got an error about a Circular dependency for image "dark_kuma_hand_t01.png" from object "EM105_6" in the bottom right corner.

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Baking produces black image

I'm trying to combine 3 textures into 1 using baking for external use to no results. I've followed this guy's video to only get dark chequerboards when i try baking with diffuse instead of normal, because I don't want normal.