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May 26, 2019 at 20:15 answer added Mark Marketing timeline score: 1
May 26, 2019 at 20:04 comment added Mark Marketing @MrZak Thank you! That's exactly what I was looking for. I tried using edge slide, but without alt it will scale it will slide along the plane on the x-axis. Do you have to write an answer or can I close the question otherwise?
May 26, 2019 at 19:51 comment added Mr Zak Easiest way is using Vertex Slide by pressing G twice in Edit mode with that face selected. To move outside of the mesh boundaries press Alt. This way might not work as expected as sometimes geometry occluded by the one in front can start moving backwards
May 26, 2019 at 19:45 comment added Mark Marketing @FFeller That will make the front and back end steeper, and will not scale the object downwards.
May 26, 2019 at 19:42 comment added FFeller Just move one of the base faces along the x axis in edit mode.
May 26, 2019 at 19:12 history asked Mark Marketing CC BY-SA 4.0