Timeline for Paint segments on spaceships
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Mar 31, 2019 at 23:39 | answer | added | Craig D Jones | timeline score: 0 | |
Mar 27, 2019 at 13:39 | answer | added | Craig D Jones | timeline score: 1 | |
Mar 27, 2019 at 9:18 | comment | added | moonboots | have you thought about modeling them with some extrudes and then bake to make a normal map? It would take time, but painting would as well | |
Mar 26, 2019 at 23:29 | comment | added | Whitecold | I can manage the draw a texture in the 3d, what I am missing is how to force geometric shapes | |
Mar 26, 2019 at 23:13 | comment | added | Craig D Jones | How much experience do you have with texture paint in Blender so far? There are resources online on how to paint a bump map, and that might be what you are looking for, but the overall scope of learning all that is necessary to paint these details properly in the 3d view is a lot to try to explain. I could try to make a simple breakdown, but if you haven't gotten into painting in Blender yet, this could be too advanced. | |
Mar 26, 2019 at 22:00 | review | First posts | |||
Mar 26, 2019 at 22:31 | |||||
Mar 26, 2019 at 22:00 | history | edited | Whitecold |
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Mar 26, 2019 at 21:46 | history | asked | Whitecold | CC BY-SA 4.0 |