Timeline for Model geometry messed up after applying limited dissolve
Current License: CC BY-SA 4.0
12 events
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Nov 2, 2020 at 9:07 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 2, 2020 at 16:04 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 3, 2020 at 23:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Nov 2, 2019 at 22:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 4, 2019 at 19:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 2, 2019 at 9:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Feb 1, 2019 at 11:38 | comment | added | Martynas Žiemys | You can use Decimate modifier or use different Limited Dissolve settings. You can also use various selection tools to select some pattern of edge loops and delete them manually. I think it would be better if you formed the question differently. You need to ask about reducing the amount of geometry, not why Limited Dissolve works as it does. It is supposed to do this. | |
Feb 1, 2019 at 11:11 | comment | added | Ahmad Sadaat | @MartinZ yes! actually i wanted to decrease the number vertices by keeping its shape intact. it is important to reduce the poly count in sculpting because get very heavy to be used anywhere. is there any other way to do this? | |
Jan 31, 2019 at 8:54 | answer | added | Mahmood ul Hassan | timeline score: -1 | |
Jan 31, 2019 at 6:27 | comment | added | Martynas Žiemys | Evidently, Limited Dissolve with current settings was not what you were after in this situation. Is there anything else to do here than try different settings of it (maybe lower the Max Angle in f6 menu just after the operation) or try another method to reduce the amount of geometry? | |
Jan 31, 2019 at 5:55 | review | First posts | |||
Jan 31, 2019 at 9:16 | |||||
Jan 31, 2019 at 5:54 | history | asked | Ahmad Sadaat | CC BY-SA 4.0 |