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Try to change tangent space to different one and see if that'll work. Its always better to apply the specular map and the subsurface scattering map if they have details in them. Try connecting subsurface map to sss color input of bsdf shader (havent used sss maps yet so cant say for sure)?

Try to change tangent space to different one and see if that'll work. Its always better to apply the specular map and the subsurface scattering map if they have details in them.

Try to change tangent space to different one and see if that'll work. Its always better to apply the specular map and the subsurface scattering map if they have details in them. Try connecting subsurface map to sss color input of bsdf shader (havent used sss maps yet so cant say for sure)?

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Try to change tangent space to different one and see if that'll work. Its always better to apply the specular map and the subsurface scattering map if they have details in them.