Timeline for How to emit light from texture? [duplicate]
Current License: CC BY-SA 4.0
13 events
when toggle format | what | by | license | comment | |
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Jun 10, 2020 at 12:57 | history | edited | CommunityBot |
Commonmark migration
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Aug 23, 2018 at 12:11 | history | closed |
Duarte Farrajota Ramos♦ p2or batFINGER David |
Duplicate of Cycles Emit Light from area on Texture, How to randomize window lighting on skyscrapers without separating each window into a separate object? | |
S Aug 21, 2018 at 11:53 | history | suggested | Secespitus | CC BY-SA 4.0 |
Fixed typos and added image descriptions
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Aug 21, 2018 at 11:50 | review | Suggested edits | |||
S Aug 21, 2018 at 11:53 | |||||
Aug 21, 2018 at 9:26 | comment | added | atek | @p2or but i have texture not just plane material | |
Aug 21, 2018 at 9:14 | answer | added | atek | timeline score: -2 | |
Aug 21, 2018 at 8:24 | comment | added | atek | @moonboots i think you did not get what i mean. The building has a single texture how the windows can be selected separately. | |
Aug 21, 2018 at 7:18 | comment | added | moonboots | select all the windows and assign them an Emission node, and in the Compositing, give this layer a glow effect | |
Aug 21, 2018 at 5:40 | comment | added | atek | @DuarteFarrajotaRamos its not glowing.Is there any node like photoshop eye dropper click and separate glow for that shade. | |
Aug 21, 2018 at 5:02 | answer | added | user39372 | timeline score: 0 | |
Aug 21, 2018 at 4:25 | review | Close votes | |||
Aug 23, 2018 at 12:11 | |||||
Aug 21, 2018 at 4:08 | comment | added | Duarte Farrajota Ramos♦ | blender.stackexchange.com/questions/90064/… | |
Aug 21, 2018 at 3:45 | history | asked | atek | CC BY-SA 4.0 |