Timeline for How to I get rid of these dots? [duplicate]
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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May 11, 2018 at 15:04 | history | closed |
Ray Mairlot Scott Milner Duarte Farrajota Ramos♦ David |
Duplicate of How to avoid noisy renders in Cycles? | |
May 11, 2018 at 6:54 | answer | added | nathan rivera | timeline score: 3 | |
May 10, 2018 at 21:40 | comment | added | AlbinoPanther | In addition to more samples and clamping indirect, you can fiddle with the denoising setting in the scene settings. It will require a slight quality compromise, but it is possible to get good results and still use the denoise setting. | |
May 10, 2018 at 18:52 | review | Close votes | |||
May 11, 2018 at 15:04 | |||||
May 10, 2018 at 18:32 | comment | added | user1853 | Those dots are called fireflies. You need more samples....a lot more samples... see: Will increasing samples reduce fireflies? If you want to compromise on accuracy on the render you can use clamp indirect. see: blender.stackexchange.com/questions/1703/… | |
May 10, 2018 at 18:29 | history | edited | Omar Emara | CC BY-SA 4.0 |
Fixed Image.
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May 10, 2018 at 18:26 | review | First posts | |||
May 11, 2018 at 10:18 | |||||
May 10, 2018 at 18:26 | history | asked | Chandler Eyre | CC BY-SA 4.0 |