I am new to blender. I am trying to make fluida simulation thatof a fluid that comes out from a pipe. ButHowever, it looks like itsit's stuck at the pipe but, even though some of fluid comes out. Its weird My.
My pipe has solidifythe solidify
modifier and one face deleted for the fluid to come out.It It has only have fluid physics enabled.(type:obstacle, volume initalization: both, no export animation, slip type: partial slip(amount:0.2), impact(factorwith the following settings:1))
My
- Type: obstacle
- Volume initialization: both
- No export animation
- Slip type: partial slip (amount:0.2), impact (factor:1)
My icosphere has enabled physics enabled for fluid(type:inflow, enabled, volume initalization: volume, no export animation, no local coordinates, inflow velocity(x:-1, y:0, z:0))
- Type:inflow
- Enabled
- Volume initialization: volume
- No export animation
- No local coordinates
- Inflow velocity: (x:-1, y:0, z:0)
Blender File DownloadThe Blender file is available for download.(sorry for my bad English)