Timeline for Is there a rule for where the origin point should be when modeling?
Current License: CC BY-SA 3.0
8 events
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Mar 6, 2018 at 18:48 | history | edited | Haunt_House | CC BY-SA 3.0 |
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Mar 5, 2018 at 23:54 | comment | added | Haunt_House | @MrZak Even with Object Mode, it's different when you have multiple objects selected. But these aren't rotations anymore, these are also translations. And the reason why beginners sometimes wonder why their animation goes bonkers. | |
Mar 5, 2018 at 23:12 | history | edited | Haunt_House | CC BY-SA 3.0 |
added 80 characters in body
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Mar 5, 2018 at 20:07 | comment | added | Mr Zak | Note that origin point affects rotation / scale etc in Object mode, Edit mode depends on selection (if not 3D cursor as pivot point). | |
Mar 5, 2018 at 19:40 | vote | accept | LateralTerminal | ||
Mar 5, 2018 at 19:32 | history | edited | Haunt_House | CC BY-SA 3.0 |
added 281 characters in body
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Mar 5, 2018 at 19:24 | history | edited | Haunt_House | CC BY-SA 3.0 |
added 281 characters in body
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Mar 5, 2018 at 19:17 | history | answered | Haunt_House | CC BY-SA 3.0 |