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Questions about the Fluid simulation systems in blender. Blender has two systems for simulating liquids, a SPH (Smoothed Particle Dynamics) system integrated with the particle system, and a Lattice Boltzmann method which can be used create a variety of simulations.
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Plane and Grid are not working as Fluid Effector Collision in Blender 2.82
In my scene the liquid goes through the plane or grid, no matter what the settings are, but with a cube it works as it supposed to.
I've tried with option "is planar" checked and with surface thickn …