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Questions about the Fluid simulation systems in blender. Blender has two systems for simulating liquids, a SPH (Smoothed Particle Dynamics) system integrated with the particle system, and a Lattice Boltzmann method which can be used create a variety of simulations.
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fluid simulation controls - fluid overwhelms collision objects -
Try raising the walls? Also, the resolution of the fluid looks very low. That could be causing problems with this. Go to the Domain, and increase the resolution divisions.