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m.ardito
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Not particularly quick, but quite simple, try this:

  1. Import the DXF file, with the default DXF importer, enabled from the preferences > addon menu, like this:

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then

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  1. Use the standard settings

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  1. You will find your DXF shape as group object in your scene

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  1. Select the group shape, and reset it to its origin (from the toolbar as below, or press ctrlaltshiftC), select "Geometry to Origin"

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  1. Now remove the group with shiftaltG

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  1. Now you have your shape as curve object: convert it to mesh with altC and select "mesh from curve"

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  1. Now you have your shape as mesh

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  1. Enter edit mode, select all, and Press altF to fill faces, leaving holes

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  1. Now you have a filled/holed mesh, and extruding it should get you what you want... You can of course first clean the filled surface using dissolve, but it works anyway, like:

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then

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to get, finally:

enter image description here

I hope this was what you were looking for... :)

m.ardito
  • 12k
  • 2
  • 24
  • 37