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Robin Betts
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You can, if you like, do this without a repeat-zone..

  • Put a cluster of (target-vertex-count) duplicate edges on each vertex of the source mesh, stashing the duplicate-index of the edges in each cluster
  • Move the endpoints of each realized edge to the stashed duplicate-index vertex position of the target mesh:

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thus:

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Robin Betts
  • 78.8k
  • 10
  • 79
  • 199