Create a repeatable mesh pattern like this one:
Repeat it on X and Y with the help of 2 Array modifiers:
Give it a Simple Deform modifier, Bend mode, more than 360° on Z, in Edit mode move the mesh on Y so that it creates a hole at the center:
Create a big sphere that you put under your honeycomb:
Give your honeycomb a Shrinkwrap modifier, Wrap Method > Project, with the sphere as Target, move up your sphere, hide it: