I've been trying to figure out what the @ in the following code does:
T_world2bcam = -1*R_world2bcam @ cam.location
where R_world2bcam
is a 3x3 Matrix and cam.location
is a Vector.
The code is from this blender answer.
I have searched for this in the python docs, numpy docs, blender docs but was not able to find anything. Please excuse me, if this is a dumb answer, but I'm quite frustrated not being able to find anything about that ominous @.