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Dec 5, 2023 at 15:15 answer added NewSites timeline score: 0
Oct 18, 2017 at 0:11 history tweeted twitter.com/StackBlender/status/920442142119596032
Oct 17, 2017 at 11:16 history edited saicode CC BY-SA 3.0
added 300 characters in body
Oct 16, 2017 at 18:49 comment added user1853 Please use the edit link under your original post (i.sstatic.net/lXFuK.png) to clarify your question.
Oct 16, 2017 at 18:47 comment added saicode I realized that I framed the question wrong - what I meant is the Input colors (image or RGB color slot in the shader) is more saturated than the render output - is there a way to get the same (or almost the same) color as the the input slot color/image map?
Oct 14, 2017 at 20:54 answer added troy_s timeline score: 43
Oct 14, 2017 at 0:48 comment added user1853 Please define what you mean by accurate colors.
Oct 13, 2017 at 9:20 history asked saicode CC BY-SA 3.0