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Corrected Answer
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Cebbi
  • 578
  • 2
  • 12
  1. With the loop selected, press AltS to scale it along the normals.
  2. Press S again to activate Even Thickness, so you define the actual width of the border instead of the corner edges' length.
  3. Enter -.01 to get a border of 1cm width.

With the loop selected, press AltS to scale it along the normals. Enter -.01 to get a border of 1cm width.
TheThe edges don't provide normals to scale along, so the adjacent faces' normals are used, which are pointing inwards. This is why you have to enter a negative distance.

With the loop selected, press AltS to scale it along the normals. Enter -.01 to get a border of 1cm width.
The edges don't provide normals to scale along, so the adjacent faces' normals are used, which are pointing inwards. This is why you have to enter a negative distance.

  1. With the loop selected, press AltS to scale it along the normals.
  2. Press S again to activate Even Thickness, so you define the actual width of the border instead of the corner edges' length.
  3. Enter -.01 to get a border of 1cm width.

The edges don't provide normals to scale along, so the adjacent faces' normals are used, which are pointing inwards. This is why you have to enter a negative distance.

Source Link
Cebbi
  • 578
  • 2
  • 12

With the loop selected, press AltS to scale it along the normals. Enter -.01 to get a border of 1cm width.
The edges don't provide normals to scale along, so the adjacent faces' normals are used, which are pointing inwards. This is why you have to enter a negative distance.