Timeline for How do I move my blender models (made from a single model) to the 0.0.0 zone on the axis
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Sep 6, 2017 at 9:12 | comment | added | Blender For You | You are welcome, you may vote up answer, thanks for accepting answer :) | |
Sep 6, 2017 at 8:52 | vote | accept | Justaparps | ||
Sep 6, 2017 at 8:51 | comment | added | Justaparps | I think i will have to manually still assemble the model("Geometry to origin" point for all parts is in the same spot), but thanks for the help! | |
Sep 4, 2017 at 19:57 | comment | added | Justaparps | I will try updated version tomorrow! | |
Sep 4, 2017 at 15:02 | comment | added | Blender For You | Please have a look at the updates | |
Sep 4, 2017 at 15:02 | history | edited | Blender For You | CC BY-SA 3.0 |
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Sep 4, 2017 at 14:18 | comment | added | Justaparps | I tried to do that but it dosent seem to properly center it(the little orange dot thingy that seems to be cars centre point? is offset to one side, and if i try to move it this way, the whole model still gets offset on the X axis. How do i make the orange dot to go in the center of the car? | |
Sep 3, 2017 at 17:44 | comment | added | Blender For You | You may select all parts and hit Ctr + J to combined all parts before using the above solution, later you may select any part by hover over on it and hit L key, and hit p key to separate it | |
Sep 3, 2017 at 10:12 | comment | added | Justaparps | I tried it. Sadly it dosent seem to work.... What happens is that only single part gets put to the center, instead of all of the parts/submodels of the main model.... Any fix for it? | |
Sep 2, 2017 at 12:42 | history | edited | Blender For You | CC BY-SA 3.0 |
added 59 characters in body
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Sep 2, 2017 at 12:21 | history | answered | Blender For You | CC BY-SA 3.0 |