Timeline for Connect sculpted sub-terrain to create tunnels?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jul 21, 2017 at 21:01 | vote | accept | Jones Crimson | ||
Jul 21, 2017 at 20:52 | answer | added | Paul Gonet | timeline score: 3 | |
Jul 21, 2017 at 20:40 | comment | added | Jones Crimson | @m.ardito The image above is to illustrate the concept, I'm actually trying to update a much more complex piece. In the future I could attempt to do that, yes, but it's not a solution to my current problem. | |
Jul 21, 2017 at 20:03 | comment | added | m.ardito | did you consider the possibility to create regular geometry "tunnel" maps first, and later sculpt them to become less perfect and regular? | |
Jul 21, 2017 at 19:53 | history | edited | Jones Crimson | CC BY-SA 3.0 |
deleted 1 character in body
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Jul 21, 2017 at 18:56 | history | edited | Ray Mairlot |
edited tags
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Jul 21, 2017 at 18:35 | review | First posts | |||
Jul 21, 2017 at 18:43 | |||||
Jul 21, 2017 at 18:31 | history | asked | Jones Crimson | CC BY-SA 3.0 |