Timeline for Translate a texture in Cycles Material node editor?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Mar 1, 2017 at 12:40 | vote | accept | Josh Silveous | ||
Feb 28, 2017 at 0:20 | comment | added | Duarte Farrajota Ramos♦ | Yes they probably do, good thing cycles is such a well though out and flexible render engine with an incredibly modular and ingenious node system | |
Feb 27, 2017 at 20:29 | comment | added | Secrop | Vector Math works ok for translations, and MixRGB also; just set the operation to 'ADD' and use the second input as the translation vector. | |
Feb 27, 2017 at 18:28 | comment | added | Duarte Farrajota Ramos♦ | Node name is Vector Mapping not Vector Math, my mistake, fixed now. | |
Feb 27, 2017 at 18:28 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 3.0 |
Fix mistake
|
Feb 27, 2017 at 18:16 | history | answered | Duarte Farrajota Ramos♦ | CC BY-SA 3.0 |