Timeline for How to stretch a mesh object over another?
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jun 10, 2020 at 12:57 | history | edited | CommunityBot |
Commonmark migration
|
|
S Feb 18, 2020 at 13:26 | history | suggested | Timo Frionnet | CC BY-SA 4.0 |
updated some dead links to new blender documentation pages
|
Feb 18, 2020 at 2:04 | review | Suggested edits | |||
S Feb 18, 2020 at 13:26 | |||||
Apr 13, 2017 at 12:57 | history | edited | CommunityBot |
replaced http://blender.stackexchange.com/ with https://blender.stackexchange.com/
|
|
Jan 24, 2017 at 21:08 | comment | added | MicroMachine | Could you share your settings for the cloth simulation? I was going to ask a similar question to this one, how many subdivs? How do you make it look so good? How do objects not go through each other? Thanks! | |
Feb 20, 2014 at 1:23 | history | edited | gandalf3 | CC BY-SA 3.0 |
added 530 characters in body
|
Feb 20, 2014 at 1:05 | comment | added | ideasman42 | Maybe worth mentioning the convex hull editmesh tool - its a good basis for shrink-wrap too. | |
Feb 19, 2014 at 23:58 | history | edited | gandalf3 | CC BY-SA 3.0 |
added 2169 characters in body
|
Feb 19, 2014 at 23:11 | history | answered | gandalf3 | CC BY-SA 3.0 |