Timeline for How to import .pdf file into Blender
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Apr 25, 2020 at 19:48 | comment | added | Gussisaurio | If you are using Mac or Linux, you can install a little app called pdf2svg for converting PDF into SVG: cityinthesky.co.uk/opensource/pdf2svg | |
Jan 7, 2017 at 18:12 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Dec 8, 2016 at 2:24 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Nov 9, 2016 at 6:56 | history | tweeted | twitter.com/StackBlender/status/796244943425642496 | ||
Nov 7, 2016 at 21:11 | answer | added | troy_s | timeline score: 3 | |
Nov 7, 2016 at 18:47 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 3.0 |
Improve readability
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Nov 7, 2016 at 18:45 | comment | added | Duarte Farrajota Ramos♦ | If the content contained inside the PDF file is already in vector format just import it into Inkscape, save it as SVG and import the SVG into Blender. Otherwise you will have to trace it as cegaton mentioned, either in a vector graphics application (like Inkscape or Illustrator), or directly in Blender | |
Nov 7, 2016 at 16:33 | comment | added | user1853 | You need to convert the pdf to a format that blender can read first. I suggest that you trace it in illustrator or inkscape and save it as an SVG file. Then you can import that into blender. The scaling you'll have to do manually. | |
Nov 7, 2016 at 16:32 | review | First posts | |||
Nov 7, 2016 at 16:36 | |||||
Nov 7, 2016 at 16:28 | history | asked | M. Thacker | CC BY-SA 3.0 |