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Oct 25, 2016 at 19:31 comment added cgslav Check question I've asked a while ago: blender.stackexchange.com/questions/60710/…
Oct 25, 2016 at 15:52 comment added Arnab Das I just did it, by I think in a very crud manner. Added one cube mesh. Rounded it's corner edges. Used Boolean modifier and difference with the actual Cube's one of the faces. It serves the purpose. But, I think there should be a good process to do this.
Oct 25, 2016 at 15:26 review First posts
Oct 25, 2016 at 15:36
Oct 25, 2016 at 15:22 history asked Arnab Das CC BY-SA 3.0