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Oct 13, 2016 at 19:18 vote accept Warianos
Oct 13, 2016 at 15:36 comment added eromod If in pose mode you press "Ctrl+A" and Apply Pose as Rest Pose. The setup you have in Edit mode is the "rest pose"
Oct 13, 2016 at 15:33 comment added Warianos So the axis they have in edit mode are the same as in pose mode?
Oct 13, 2016 at 15:24 comment added eromod Oh, another method would be to rotate the bone in edit mode by pressing ctrl+R. You can see which axes your bones are aligned to by going into the Properties-Editor-->Object-->Display-->Axis
Oct 13, 2016 at 15:21 review Low quality posts
Oct 13, 2016 at 15:34
Oct 13, 2016 at 15:17 comment added Warianos In object i have XYZ euler and in armature, each bone is quaternion w x y z
Oct 13, 2016 at 15:11 comment added eromod I can think of two other options. Try to apply the rotation of the armature in object mode. Or select the armature and go to the Properties-Editor-->Object-->Transform-->Rotation-Mode
Oct 13, 2016 at 15:10 comment added Warianos Tryied but did not work :S
Oct 13, 2016 at 15:06 history answered eromod CC BY-SA 3.0