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added 160 characters in body
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Fur
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enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and change the scale. I tried to connect the cables as the pictures showed (I have plugged it into UV now, not object as the pic shows btw) , but im sure i am missing some plugs here.

What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

EDIT: here to show the multiple UV maps.. at least i think they are :)

enter image description here

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and change the scale. I tried to connect the cables as the pictures showed (I have plugged it into UV now, not object as the pic shows btw) , but im sure i am missing some plugs here.

What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and change the scale. I tried to connect the cables as the pictures showed (I have plugged it into UV now, not object as the pic shows btw) , but im sure i am missing some plugs here.

What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

EDIT: here to show the multiple UV maps.. at least i think they are :)

enter image description here

added 67 characters in body
Source Link
Fur
  • 77
  • 1
  • 2
  • 8

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and change the scale.I I tried to connect the cables as the pictures showed (I have plugged it into UV now, not object as the pic shows btw) , but im sure i am missing some plugs here.

What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and change the scale.I tried to connect the cables as the pictures showed, but im sure i am missing some plugs here.

What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and change the scale. I tried to connect the cables as the pictures showed (I have plugged it into UV now, not object as the pic shows btw) , but im sure i am missing some plugs here.

What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

deleted 88 characters in body
Source Link
Fur
  • 77
  • 1
  • 2
  • 8

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and ichange the scale.I tried to connect the cables as the pictures showed, but im sure i am missing some plugs here.

I have changed the scale to 8 into mapping. But i dont see any difference on my texture in the 3D model. What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and i tried to connect the cables as the pictures showed, but im sure i am missing some plugs here.

I have changed the scale to 8 into mapping. But i dont see any difference on my texture in the 3D model. What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

enter image description here

SO basically my texture is showing off way to big and when i tried to fit all my unwrapped parts in the 2D editor, i had to scale them very small which caused this problem.

I have red somewhere else that i had to do: Add>Vector>Mapping and change the scale.I tried to connect the cables as the pictures showed, but im sure i am missing some plugs here.

What else needs to be done?

Appreciated if it could be explained in clear steps, im only a beginner.

Source Link
Fur
  • 77
  • 1
  • 2
  • 8
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