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Timeline for Smooth Mesh Modeling

Current License: CC BY-SA 3.0

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Sep 22, 2016 at 3:50 comment added nanopossum There's a trick for aligning vertices in a row. You can align vertices along any axis. To do it so they form a straight line along say the Y axis .. select vertices, then hit S (for scale) then 0 (zero) then X. All vertices selected will then have their X=0.
Sep 21, 2016 at 14:39 comment added Jeff Alu Would love to know how you're doing your "squaring off", that actually seems like a better way to go!
Sep 20, 2016 at 15:58 comment added Jeff Alu How did you get your cube to match the geometry of the cylinder?
Sep 20, 2016 at 15:25 comment added Jeff Alu I will give this a try, thanks for the advice!
Sep 20, 2016 at 5:16 comment added nanopossum And ah .. I would take the same attitude to your other example.. model the shapes separately, radiate they out where they flatten so their geometry is not compromised, and then join them to each other manually.
Sep 20, 2016 at 5:04 history answered nanopossum CC BY-SA 3.0