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Apr 13, 2017 at 12:57 history edited CommunityBot
replaced http://blender.stackexchange.com/ with https://blender.stackexchange.com/
Mar 29, 2017 at 13:19 comment added Dan @MechtEngineer I generally follow up Technique #2 by deleting the original edge, selecting the two old vertices and the one new one and pressing F to create two new edges.
Oct 4, 2016 at 2:49 comment added MechtEngineer Thanks @GilesDMiddleton. I didn't realise the shortcoming of my method. I have done a little research, and added Technique #1, which seems to answer the question better. I left the original answer as Technique #2, just in case it is useful in some cases.
Oct 4, 2016 at 2:47 history edited MechtEngineer CC BY-SA 3.0
Responding to GilesDMiddleton's excellent advice. Added a new technique.
Oct 2, 2016 at 11:36 comment added GilesDMiddleton I think this answer is nicer, because ctrl+R starts to place magenta loop selection circles in the UI and is not as intuitive as the answer you have provided. Victor's answer below is effectively the same, but also nice. Having said that, I've noticed that the vertex isn't actually attached to the edge, when I move the face.
Sep 14, 2016 at 6:53 review Late answers
Sep 14, 2016 at 7:49
Sep 14, 2016 at 6:38 history answered MechtEngineer CC BY-SA 3.0