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Mar 14, 2017 at 9:14 history edited CommunityBot
replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
Sep 2, 2016 at 19:51 vote accept Stas Garcia
Sep 2, 2016 at 19:51 vote accept Stas Garcia
Sep 2, 2016 at 19:51
Aug 31, 2016 at 22:50 comment added cgslav I've done this once more and pink texture is result of not having material slot created in texture paint mode. Blender could be painfull but as it goes for me, I always have copy of my objects on another layers just to be able to redo everything also if my answer was good enough, consider accepting it or/and upvoting.
Aug 31, 2016 at 22:48 comment added Stas Garcia Blender is great, but there are so many "points of no return", where you can make a mistake and to solve it - you should do too many movements, for example animations (when you cannot delete animations, coz blender thinks they used by phantom users and e.t.c)
Aug 31, 2016 at 22:41 comment added Stas Garcia I understood your method, it's interesting. I'll play around it, thanks)
Aug 31, 2016 at 22:37 comment added cgslav blender.stackexchange.com/questions/5966/… check this one, and I will make step by step answer for you.
Aug 31, 2016 at 22:26 comment added Stas Garcia Yeah, i know about updating the PS. Ok, i got something, there is still pink texture in PaintMode, but when i checked "Density" - trees dissapear where black lines are. This Cycles mode is so strange, blender mode is more "correct". I cant even change my brush color...
Aug 31, 2016 at 22:17 comment added cgslav Check in update, second screenshot, and double check those textures. Also (I don't know why) after you paint something Blender do not update particle system. I'm changing back and forth some option to get it update. For example click on brightness in texture tab to 1.01 and go back to 1.
Aug 31, 2016 at 22:15 history edited cgslav CC BY-SA 3.0
added 64 characters in body
Aug 31, 2016 at 22:08 comment added Stas Garcia Hmm. Ok, now i use Cycles Render. I made a texture, placed UV on it, painted black lines. But my terrain is pink in Texture Paint mode(no texture detected). Also there is no my texture in Texture tab in ParticleSystem settings. My texture tab is different from yours, i dont have "Mapping" and "Influence".
Aug 31, 2016 at 21:47 comment added cgslav Are you using Blender Render or Cycles?
Aug 31, 2016 at 21:43 comment added Stas Garcia Yes, i understand what the Paint Mode is, i know how to use UV's and paint this black line, but i dont understand how this black line can help me to avoid Particle System objects placement. Also i dont have "Textures" menu in particle system (as you have on your screenshot, i have the last version of blender(2.77a) ).
Aug 30, 2016 at 19:27 comment added cgslav What exact part of it? Do you know how to add Particle System? Do you know something about Texture Paint? I can make some more detailed answer but you need to tell me specifically what do you need.
Aug 30, 2016 at 11:42 comment added Stas Garcia I did not understand this method with texture ;(
Aug 29, 2016 at 21:00 comment added cgslav Check my update, and maybe check this excelent tutorial from Gleb Alexandrov as an addon to the whole process: youtube.com/watch?v=eshOzshjt90
Aug 29, 2016 at 20:59 history edited cgslav CC BY-SA 3.0
added 288 characters in body
Aug 29, 2016 at 20:44 comment added Stas Garcia Yeah, tha''s what i want. But how can i attach those trees to certain areas, for example along the roads? I know i should use weights, i made them, how can i apply my Particleystem to them? Thanks for reply.
Aug 29, 2016 at 20:23 history answered cgslav CC BY-SA 3.0