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Jul 31, 2017 at 3:43 comment added Sibbs Gambling Hmmm, looping thru all polys and then looping thru all their loops really doesn't scale well... So there's really no way around it? I could write vertex color to an obj and import it, but I kinda like the concept of face-vertex, as it sorta gives smooth colors.
Jan 10, 2014 at 10:57 vote accept beta-tester
Jan 10, 2014 at 10:57 comment added beta-tester my fault was, i overlooked / did not realize, that i can assign each face-vertex an other vertex-color. in vertex-paint-mode that behavior is not/hard to see. so it is like, at the coordinates of one vertex, each face that is using that same vertex can have different vertex-colors. i thought that the vertex-color is stored to a vertex, so that each face, that is using the same vertex would get the same color at that coordinate.
Jan 10, 2014 at 10:18 history answered ideasman42 CC BY-SA 3.0