Timeline for Objects are not affected by lights in cycles
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Aug 13, 2016 at 16:45 | vote | accept | curly brace | ||
Aug 13, 2016 at 13:23 | answer | added | cgslav | timeline score: 2 | |
Aug 13, 2016 at 13:14 | vote | accept | curly brace | ||
Aug 13, 2016 at 16:45 | |||||
Aug 13, 2016 at 13:09 | answer | added | lemon | timeline score: 1 | |
Aug 13, 2016 at 12:52 | comment | added | curly brace | and what can you say about normal map? there is none applying in cycles, but works ok in BI. | |
Aug 13, 2016 at 12:49 | comment | added | lemon | to me, it works... just give the hemi more strength (note that hemi are like sun in in Blender2.77) | |
Aug 13, 2016 at 12:43 | comment | added | curly brace | yeah. that is strange, because hemi is on 1st layer and enabled. i added blend file | |
Aug 13, 2016 at 12:43 | history | edited | curly brace | CC BY-SA 3.0 |
added 53 characters in body
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Aug 13, 2016 at 12:22 | comment | added | lemon | is the hemi in an active (visible) layer ? On top of the screen shot : 0/0 lamps. So the hemi is on layer 2 or 10, maybe. | |
Aug 13, 2016 at 12:18 | history | asked | curly brace | CC BY-SA 3.0 |